Today Destiny 2 developer Bungie unleashed a swathe of new trailers and breakdowns for what Guardians can look forward to in the future of the game and its universe. Throughout the show, we saw new information for the upcoming Season of Arrivals starting today, the Fall expansion, Beyond Light, and more about how the game is going to evolve both narratively and technically. There’s a TON to be excited for and that new content can’t come soon enough.
The stream started with a sobering and powerful 8 minute and 46 second moment of silence in honor of George Floyd that the movement that has started in the wake of his death. Bungie as a company and its individual employees (including the CEO) have been vocal advocates for the Black Lives Matter movement and this was a huge platform on which to increase eyes on that focus.
From there, Bungie jumped straight into their first cinematic trailer. In it we see Eris, The Drifter, and the long-lost Exo Stranger meeting on the surface of the frozen moon Europa. On Europa, the birthplace of the Exos, we will explore a new patrol space, an active Pyramid ship, the Deep Stone Crypt, and more. Little is known about the size and scope of the patrol space but Director Luke Smith stated that Europa has been a concept since before Destiny 1 released back in 2014.
After the moon of Europa was introduced, Bungie went on to show off a huge trailer of what players can expect with the new Fall expansion: Beyond Light. The mysterious Eramis is here to cause trouble and has brought with her what looks like frozen, dark versions of Fallen and Vex enemies (remember frozen Hive on Mars?). From the look of it, it seems these new enemy variants have different actions and abilities akin to the changes made for Taken enemies back in Destiny 1. Technically the same enemy type, but completely different behavior. I can dig it.
Alongside these new enemies comes a new way to fight. A new element, Stasis, is being introduced to the game. This will be the first new element added to the Solar, Void, and Arc elements which have been the focus of the franchise since the beginning. We don’t know very much about what Stasis is outside of “Darkness” but with it, players will have access to new weapons, new Supers, and new abilities as well. In his interview with Twitch streamer Dr. Lupo, Smith revealed that the Stasis subclass trees will look different than others allowing for more customization and creativity of builds. Customization of subclasses has been a huge ask from the community since D2 released so this is an excellent detail.
Finally we got a short sneak peak at what to look forward to for the franchise as a whole. It seems the idea of Destiny 3 is fairly dead with a renewed focus on building the universe within the bounds of Destiny 2. Bungie teased not only Beyond Light for 2020, but also two new expansions: The Witch Queen in 2021 and LightFall (name subject to change) in 2022. We are entering an “era of Darkness” the likes of which players have never seen.
Next Gen Destiny 2
Putting aside the lore for a moment, Smith then focused on what players should expect for the next console generation. While not surprising, it’s great to see that next-gen consoles will support Destiny 2 in 4k at 60 frames per second (finally). Current console players can also look forward to full access to content on new consoles without having to buy anything in-game over again. If you play on Xbox One, you’ll have everything on your Series X. Same for Playstation 4 and 5 as well. In addition to this, players can also look forward to cross-generational gaming. Playstation 5 players will be able to matchmake with Playstation 4 players. Xbox Series X players will matchmake with Xbox One players. According to Bungie, FULL crossplay is something they’re hoping to achieve by 2021.
Smith admitted that the Year 3 seasonal model wasn’t what they wanted it to be. There was too much FOMO, too much pressure to get in the game now vs casually and this pushed players away. Expect a fairly significant evolution of that for Year 4.
Destiny Content Vault
Destiny 2 is a big game. Not just in terms of square footage, but in the number of systems stacked on top of one another. Because of this, and the goal to add even more content for your fireteam in the future, Bungie has decided to cut some fat. It seems their goal is to “vault” content that players aren’t engaging with as much to make the game more streamlined and less bloated. According to this blog post, when players log in to Beyond Light in the Fall, they will have access to
- Cosmodrome (from D1)
- Tangled Shore
- Dreaming City
- European Dead Zone
Other patrol zones such as Titan, Mars, Mercury, Io and anywhere not listed here will be vaulted along with all related activities.
I understand the technical nature of these changes, but it’s incredible to me the sacrifice the game is making. There’s so much to see, explore, and experience on the zones that are getting removed. I’m honestly very surprised that the cuts are so deep. Thankfully they’ve stated that all related exotic quests will be repurposed. No exotics will be lost, but I’m still slightly in shock.
On the other side of the coin, content will also come out of the vault as well. You read that bulleted list correctly. The Cosmodrome is returning along with three related strikes from the original game. In addition to this, Bungie is bringing back the original raid: Vault of Glass (!!!). Expect it to return in early 2021 as a part of Year 4. Every year will see old content vaulted, and some previously vaulted content to be revamped and brought back.
Season of Arrivals
Finally, Bungie gave us a quick look at what to expect for the new Season of Arrivals that starts today. The Pyramid ships have arrived and a new public event is available on multiple planets including Titan, Mercury, and Io. A new exotic void Trace Rifle was teased as well as a new Dungeon: Prophecy. It’s a bit unclear what the gameplay loop is for this season, but we’ll have more for you on that later.
The Prophecy Dungeon looks to be one of the main focuses of the season. The dungeon is based on The Nine. I’m excited to say that it houses much of the new armor players will want to pursue this season. Power requirements will obviously be high so make sure to gear up before you dive in. The trailer for Prophecy looks absolutely bonkers so I’m thrilled and very anxious to learn more. The dungeon is free for all players starting at 5pm PST today, June 9th so if you’re ready, good luck!
There’s so much to be excited about, but at the same time, so much more to learn. We’ll keep our proverbial ear to the ground and look forward to sharing more info as it comes out for Beyond Light and other future Destiny content!