As 2019 comes to a close and all of the “Best of the Year” awards have been handed out, we can now focus our eyes on the future. 2020 is set to be the biggest year ever in gaming in both total gaming sales as well as hyped up game releases.
The team here at Clutch is extremely excited about all the great games coming this year so we decided to share a little bit of that to you. Here are our most anticipated games of 2020:
Logan: Cyberpunk 2077 (Xbox One, PS4, and PC)
What game am I most excited to play in 2020? It really boils down to three choices: Final Fantasy VII Remastered, The Last of Us Part II, and Cyberpunk 2077. But when push comes to shove and only one can wear the crown, then it’s a matter of novelty.
As excited as I am to return to Midgar, I wielded the buster sword back in ’97. And while I can’t wait to explore that world again in all its beautifully remastered glory, it is a world I already know. Cloud can wait.
Then there’s The Last of Us, a game I will praise six ways from Sunday (my personal pick for Game of the Year, 2013). I am eagerly chomping at the bit to dive back into the dark, brutal, and heavy-with-a-country-twang lives of Ellie and Joel. But, again, it’s a world I already know. Granted, it’s not a remaster (TLoU Remastered I’m currently enjoying), but it is the next step in the fungal-infested, post-apocalyptic world I’ve already fallen in love with.
Which brings me to Cyberpunk 2077. I feel like my entire life has been built up for this game. I grew up on films like Akira, Ghost in the Shell, and Bladerunner. I have fond memories of playing tabletop role-playing-games such as Shadowrun and RIFTS in my cousins’ basement.
So Cyberpunk 2077 has my full attention. It’s new. It’s exciting. It’s retro-augmented futurism with Keanu Reeves as icing on the cybernetic cake. It’s everything I’ve watched, played, and listened to up to this moment. And if it’s anything like CD Projekt RED’s The Witcher series, it’s gonna be one hell of a wild ride. Preferably with lots of hover cars.
Ashton: Halo Infinite (Xbox Series X and PC)
I’m trying to temper my excitement for Halo Infinite. It sounds like the game’s development has had some inner turmoil, the creative director left the project last year (although he’s clarified that he still really believes in the game), and 343’s track record is a little hit-or-miss.
But I can’t help myself. A next-gen Halo game launching on consoles and PC is the kind of thing that pushes every single hype button I have.
What little we’ve seen of the game’s new engine looks really promising, and it’s hard not to wonder what that subtitle, Infinite, means. 343’s dispelled rumors that the game will be a pure live service game a la Destiny, but it’s almost a foregone conclusion that we’re getting some live game elements.
I’ve been having a ton of fun revisiting Reach on PC this past month, and I thought Halo 5’s multiplayer was top-notch back when it launched on Xbox One, so I can’t wait to see more of Infinite.
Tyler: Marvel’s Avengers (Xbox One, Playstation 4, and PC)
When Square Enix first showed off the upcoming Marvel’s Avengers game, many were left a little uneasy. The game looked very linear, very scripted, and very unfun.
Thankfully, since that fateful day, we have learned that there is so much more to this game than hulk smashing. New trailers have showed off an intricate loot system akin to Destiny and The Division. Lord knows I can’t wait to min/max my Thor and fly around smiting all who would oppose me.
Developers have also discussed how the game will be split into both single player missions for individual characters as well as multiplayer co-op missions where any of the Avengers can be chosen.
It feels like Avengers may potentially be getting right what other games have failed. Having multiple characters that a player can inhabit is a difficult balance. In Borderlands, it means running everything in the game multiple times over. This can be extremely repetitive.
In Destiny it means running missions over again, but many quests and loot chases are account wide. This is a step in the right direction, but again, the repeated story content feels odd. Having to “catch up” other characters never feels quite right.
Anthem was successful in creating the narrative that your singular pilot was able to take control of multiple suits, but lacked any sort of account-wide progression that felt meaningful.
My dream is that Avengers will strike this balance perfectly by allowing for continued character progression. Cross-character story progression, excellent loot chases that are account-wide, and unique experiences for specific characters should content need to be approached again from a different perspective.
There’s a LOT to be excited for and May 15th gets closer every day.
David: Forza Motorsport 8 (Xbox Series X and PC)
The Forza Motorsport series is the premiere racing game of this generation. We haven’t had a new one since 2017 and I could not be more excited for the release of Motorsport 8 in 2020.
We’ve not seen much footage of the game, but according to Windows Central,
“Motorsport 8 is expected to debut improved systems for tires, factoring tire pressure, and how it interacts with the rubber. New dynamic track temperatures and rubbering-in features will support these additions, skewing traction throughout the race. Atmospheric pressure also impacts locations, reflected with air density, aerodynamics, power, and tires.”
This might not seem like a big deal to the average person, but to driving fans everywhere these realistic and detailed changes are a big deal.
This will be a launch game on the Xbox Series X.
Forza has always been known for its high fidelity graphics and super smooth game play and I’m so excited to see how Motosport 8 looks and feels on a new next generation console!
Benny: DOOM Eternal (Xbox One, Playstation 4, and PC)
DOOM Eternal wouldn’t even be on this list if not for an untimely delay late 2019. But like the masterpiece that came before it, delays will only insure we get the game we deserve. After playing DOOM 2016, I thought to myself “how in the HELL can they improve this?”
Cut to 3 years later and we see the upgraded DoomSlayer in all of his glory. Shoulder mounted flamethrower? Check. Grappling hook? Double Check. Retractable wrist blade? Triple Check. Mobility and strength are what make DOOM feel great. The team at id Software turned both up to 11 and ripped the knob off.
The Doom Slayer is more formidable than ever, and brought his unyielding rage to Earth. With twice as many glory kills and “damage over time” gore, DOOM fans are in for a treat when Eternal launches in March.
New Year New Console!
2020 is bound to bring a complete meta shift in the world of gaming. Both the new Xbox Series X as well as the new Playstation 5 are coming this fall. With them, a whole host of games that have yet to be announced.
With the new, amazing specs available on these consoles, the gap between PC and consoles shrinks even further.
Yes, PC will always provide the most flexible form of gaming. And there’s no doubt that precision shooters and MOBAs will always host their esports on PC.
But with these new upgrades, console gamers can finally look forward to higher framerates and better gaming experiences than ever before.
What are you most excited for? Comment down below!