Destiny 2 is an expansive sci-fi RPG with many different ways to play. Sometimes, it can be fun to enjoy the game as a solo Guardian, but in the majority of cases, teaming up with other Guardians is the way to go. The challenge, though, is knowing how many fireteam members you need for each activity. We decided to make an easy guide to help you figure out what fireteam size is best for the different activities available in Destiny 2 today.
How To Start a Fireteam In Destiny 2
Starting your own fireteam in Destiny 2 is very simple. All you need to do is to hover over a Friend’s name on your Friends List, select that person and hit Details. Once you click their name a new menu will pop up that allows you to join your friend’s fireteam, or invite them to join you. You can also invite friends directly from the Launch screen for specific locations.
Patrol – Max Fireteam: 3
Running around patrol can be the best kind of mindless fun. Exploring the worlds Bungie has created can lead to some great secrets. On top of that, lost sectors are excellent farm for many of the exotic quests in the Destiny backlog.
Unfortunately, the fireteam cap of three is also a big problem with patrol. There are two activities that exist in the patrol space, Escalation Protocol on Mars, and Alters of Sorrow on the Moon, that are great when six to nine Guardians are around. The problem is that if you have more than two other friends you want to team up with, you have to work some matchmaking magic in order to get together.
Crucible – Max Fireteam: 3-6
Crucible means many different things. If you’re simply looking to hop into Quickplay, your fireteam can be as many six Guardians at once. This is the same for long-time Destiny favorite Iron Banner as well. However, if you’re looking to sweat a little harder and go into Competitive Survival, teams are matched 3v3 so your fireteam cannot be larger than that.
Gambit/Gambit Prime/Reckoning – Max Fireteam: 4
Introduced back in the Forsaken expansion in 2018, Gambit is a high-stakes PvEvP mode where you competitively kill NPC enemies against an opposing team of four. Enemies drop motes that must be picked up and deposited in order to spawn a Primeval. First team to slay the boss wins!
In Season of The Drifter, Reckoning and Gambit Prime were introduced. Together they make a great loop for you and three of your friends to find great weapons and armor in Reckoning that can be used effectively in Gambit Prime (And everywhere else!) Gambit Prime also has four unique designated positions in the Collector, Invader, Sentry, and Reaper. Choose your role wisely and stick to it for your best chance as success!
Strikes – Max Fireteam: 3
Vanguard Strikes can be a great way to just sit back and kill some aliens for a couple hours. They’re moderately sized missions with big bosses at the end and many of them are great fun. All of them, from the easy Heroic Vanguard Playlist to punishingly difficult Master Nightfalls, allow for three guardians at a time.
It would be great if Guardians were able to jump into Heroic Strikes alone, but alas, we are not. Matchmaking is always on for strikes except for the higher tier Nightfalls, whether we wanted it or not.
Menagerie – Max Fireteam: 6
Still widely considered one of the best matchmade “horde” activities Destiny has ever produced, the Menagerie from the Season of Opulence allows for six Guardians to play together. Menagerie is an amazingly fun mix of different encounters that all have raid-style mechanics and players can choose their rewards at the end of every run.
In addition to that, Menagerie has a Legendary mode that is significantly harder where teams MUST have a fireteam of six with no matchmaking ready to go. The enemies do more damage, and if the team all dies at once, the event resets back to zero. This challenge is well rewarded, though with class-specific swords, masterwork weapons once per week, and the Izanagi’s Burden Catalyst on your first victory.
Black Armory Forges – Max Fireteam: 3
The Forges of the Black Armory were the first time players could finally choose what kind of loot they wanted to be awareded from a given activity. The loop was a little more grindy than most of us would prefer, but there’s a first time for everything.
The Forges allow for fireteams of three Guardians to battle against an onslaught of enemies while “igniting” a forge to make the weapons they seek. None of them are particularly hard with a coordinated team and each has a unique and interesting aesthetic that makes every run enjoyable. Choose your frames, grab your fireteam, and dive in!
Raids – Max Fireteam: 6
As the pinnacle PvE activity in Destiny, raids are incredible. Vast mission spaces with complex mechanics, these experiences require patience, communication, and skill in order to reap the rewards. Many of the mechanics require a team of six to carry out effectively and everyone has to be on their game.
This is not to say that you NEED six players to do a raid. There are many that enjoy challenging themselves with “Low-Man” challenges. For these feats of insanity, players try to beat bosses or mechanics with as low as two guardians when they are scaled for six! Think you’re up to the challenge?
Dungeons – Max Fireteam: 3
There are currently two dungeons in Destiny 2: The Shattered Throne and Pit of Heresy. Both allow for fireteams of up to three Guardians at a time. These missions are like mini raids that have unique areas, mechanics, and incredible lore attached to them.
The fun part about Dungeons is that even though they are made for fireteams of three, they can be solo’d by individual Guardians. Have you completed a dungeon on your own? Make sure you show us the clip on Clutch!
There’s so much to do and see in the world of Destiny 2. Having the right fireteam by your side can make all the difference. If you want some help along the way, you can also check out the Destiny 2 Fireteams Page to meet other Guardians looking to join in. Or, if you’re looking to join a clan, you can follow the official Clutch guide to join a clan. There’s no wrong way to play Destiny. Best of luck, and eyes up Guardians!