Destiny 2’s Season of Arrivals has brought Darkness to the forefront of the narrative. For the first time ever, we’re fighting against the pyramid ships we’ve been waiting to see for years. In addition to the Darkness, Guardians are also entering the realm of The IX to learn about the nature of Light and Dark. With this season, Guardians have access to new mods and new methods of dispersing enemies more powerful than ever. Here’s a crazy build for solo Titans to dish out MASSIVE damage while also maintaining a high degree of survivability.
Subclass – Sentinel Code of the Protector
Bubble Titans are for more than just buffing your raid team, they are about making your own little pocket of indestructibility and staying alive. Your melees will give you full health and shields and an overshield. In addition to this, Magnetic grenades have the ability to save you from bad aim and clear out large groups if they’re clustered together. There’s even more to love about this Void subclass but we’ll get to that later.
The newest exotic weapon, Witherhoard, is an awesome addition to the sandbox. Players can surround enemies with a pool of damaging Taken essence allowing them to dish out double damage with a second weapon. Make sure to follow through with the catalyst so that Witherhoard will reload itself between uses.
Gnawing Hunger (New)
One of the weapons being “revitalized” this season is Gnawing Hunger, a 600 RPM void Auto Rifle originally from Season of the Drifter. The potential rolls on this weapon are just… great. Subsistence, Zen Moment, or Tap the Trigger in the first slot, Rampage, Kill Clip, Multi Kill Clip, Swashbuckler, or Demolitionist in the second slot. It’s really hard to find a bad roll here. I highly recommend you Masterwork whichever roll you like best as the orbs dropped on multikills will really help bring this build together. Apply the Anti-Barrier Mod here as well. We’ll get to why in a moment.
The new champion of boss damage. Five light attacks followed by a whirlwind heavy attack leads to outstanding boss damage. The roll you’re looking for is Relentless Strikes with Whirlwind Blade. This gives you extra ammo every three light attacks plus a stacking damage boost for every hit. Put a Boss Spec mod on this as well for 7.5% extra damage to the big boys.
For Armor, we’re going from the bottom of the menu to the top. This paints a more clear picture of why each mod is being chosen.
Energy of your mark doesn’t matter. The first mod you’re looking for is Taking Charge which gives you the Charged With Light buff whenever you pick up an Orb of Light. The second mod that works best here is Oppressive Darkness. By far the most popular mod from Season of Undying, Oppressive Darkness (found on the artifact) turns every Void grenade you throw into a (~30%) Debuff which weakens every enemy you hit. Whenever you engage a boss, make sure you start with a grenade to their chest to magnify all the damage you output for the next few seconds. Reapply as necessary.
I like to use Void Boots here but you may choose Arc instead. I choose Void due to the ability to apply a Grenade Launcher Scavenger Mod which gives me more Witherhoard ammo per green brick. Helps a TON with ammo economy. If you’d prefer to focus more on your sword, use Sword Ammo Scavenger on Arc Boots. Secondly, Traction is a MUST for maneuverability. This is doubly true on console.
With your newly buffed Void grenades, why not carry two? Armamentarium gives you an extra grenade charge which may not seem like much, but how great is it to DOUBLE the amount of time Oppressive Darkness is active? Trust me, it’s really great. Also on your chest, apply the Breach Refractor mod. This season pass mod gives you melee and grenade energy for every kill with an Anti-Barrier weapon. Remember Gnawing Hunger? This is why. More grenades and more melees is always a good thing. Other mods may be attached here at your will.
Your Gauntlets must be Arc energy here. The new Prismatic Matrix is selling a mod called Lucent Blade. When Charged with Light, doing damage with a sword provides a 5 second buff that increases damage with swords by 35%!!! Crazy right? In addition to this, if you have another Arc-specific mod on your arms such as Impact Induction (reduced Grenade cooldown on Melee damage), you get a secondary perk called Replenishing Guard which increases the recharge speed of your sword, allowing for more heavy attacks per damage phase. Coolio.
Finally, and this really ties the room together, the helmet. You will need a Void flavored helmet for this one. The reason for the Void flavor comes down to the hero of it all: Protective Light. Upon breaking of your shields, all Charges of Light are spent and your damage taken is greatly reduced for a period of time depending on how many charges of light were consumed. It’s about 5 seconds per charge and you only take half damage from all source. This could really get you out of some serious pickles, and all it costs is your Charge of Light. Also on your helmet, put an ammo finder of your choice, and maybe Boss Resist to help shelter you from boss.
How Does This Work
There are a lot of things at play here so let’s talk about how to take advantage of everything you have going on. When you are about to start a damage phase on a boss, begin by throwing your first grenade to activate Oppressive Darkness. Immediately pop your bubble right at the bosses feet. From here, swap to Witherhoard and put a pool of damage directly beneath the boss. Then, swap to your sword and start swinging. Four to five Light attacks followed by a heavy. Watch your sword power meter for the best judgement. Reapply Oppressive Darkness with your second grenade when you get a chance. Slice and repeat!
Your other gear and mods are all here to support this mega boss damage combo. Breach Refractor provides melee and grenade energy so you have more of these abilities to use on the boss. The more melee energy, the more grenades. Also, melees can be used to save you in a time of emergency. Hopefully your weapons are all Masterworked as well to keep your Charged With Light buff active virtually all the time thanks to those sweet orbs you’ll be dropping.
Stacking all of these buffs and strategies will make it SIGNIFICANTLY harder to take you down in any PvE situation. On top of this, you’ll be dishing out incredible damage to any boss who may come your way.
Have other ideas about great builds? We want to hear about them. Throw your ideas in the comments below!